STORY WORLD Survival / Slasher

TEN HEARTS

Ten friends. One island. One ritualistic killer. What begins as a celebration turns into a closed system where trust erodes, secrets surface, and survival becomes a moral question.

Not everyone leaves.

Ten Hearts is designed as a pressure cooker: limited space, limited resources, and relationships that become weapons.

World Overview

A closed-circle slasher story about friendship, guilt, and the lies we tell to stay alive.

Ten Hearts begins as a weekend getaway — a birthday, a reunion, an excuse to escape the world for a few days.

When communication is cut and supplies begin to vanish, paranoia sets in. Someone is watching. Someone is acting. And someone may not be who they claim to be.

The killer follows a ritual tied to the group itself — their shared past, their unspoken resentments, and the quiet violence of old friendships.

Available Formats

Different lenses on the same nightmarish descent.

Game

A survival-focused narrative game where alliances shift, trust is fragile, and every decision changes who lives — and how.

Fiction

A written version that dives into internal monologues, memories, and the personal histories that fuel the violence.

Where should I start?

Your entry point determines what kind of horror you experience first.

🎮 Start with the game

If you want tension, decision-making, and the slow unraveling of group dynamics, the game puts you inside the circle.

📚 Start with the fiction

If you want a character-driven slasher with psychological depth, the written version offers context before the blood is spilled.

Ten Hearts supports non-linear exploration — different perspectives reveal different truths.

Current Status

Ten Hearts is in development. Formats may expand as the world evolves. Some stories are meant to be revisited — from different angles.